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Old Jul 19, 2006, 08:36 PM // 20:36   #1
Desert Nomad
 
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Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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Default Concept Class: The Time Traveler

Attributes:

Flow: Primary, inherent effect of speeding up recharge time of spells and magics that affect time
Rewinding: Magics that reverse time
Fast Forwarding: Magics that speed time
Pausing: Magics that stop time

Some Flow Skills:

Speed: While you maintain this enchantment on target other ally their skills recharge 10% faster

Patience: For 120...60 seconds nothing happens, when patience ends all your skills are recharged

Slow: Target foe moves, recharges, attacks, and casts 5...25% slower for 15 seconds.

Resistance: All spells cast on target ally take 50% longer to cast.

Some Rewinding Skills:

Ignorant: Target ally moves 50...10% slower for 2...10 seconds. When Ignorant ends, all damage dealt to target ally is taken away unless it ends prematurely.

Reverse: You gain a 50% speed boost and your character walks backwards and replays all movement actions in reverse for 5...20 seconds.

Some Fastforwarding Skills:

Drifting: Target foe auto runs in his current direction for 3...15 seconds.

Future Swipe: Target foe gets hit for double damage 40...15 seconds after this spell is cast if they haven't stopped attacking for at least 3...8 seconds.

Blur: You move 33% faster for 10...35 seconds as long as Blur is your only recharging skill.

Challenge: If you and target foe share any class in common, you and target foe attack each other at half damage for a projected 5...30 seconds. (In other words you and target enemy would automatically be fast forwarded in one second of real time as if you had been fighting for 30 seconds. So all your skills, etc would be recharged as well as your opponents as if they had just been normally wanding or slashing without skills.)

Pausing Skills:

Timer: Every time you're attacked timer is renewed for 1...20 seconds and damage is reduced by 10. When Timer ends you freeze for 20...1 seconds.

Unanimate: Target minion and all nearby minions can not move and start degenerating by -2 for 5...30 seconds

Chains: You and target touched foe's closest ally are unable to move for 10...30 seconds.

Freeze Tag: Target touched foe is unable to move until another foe uses a skill or gets close enough to target foe. Every second target foe is frozen, Freeze Tag gains an additional 8...2 seconds of recharge time.

Now heck, I just made this up, of course I think Time Traveler is cheezy name aswells as the names of the attributes. I'm sure if I put some more effort into it I could come up with better skills and better names aswell as more original ideas. The idea for this was really sparked by Holy Veil's effect of causing hexes to be cast took longer and the idea that if you let players have everything sped up to 50% faster, energy, skills, health, etc... and slowed that it might completely speed fights while some people would be at normal speeds.
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Old Jul 20, 2006, 08:09 AM // 08:09   #2
Krytan Explorer
 
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Join Date: Jul 2005
Location: Pre-Searing Ascalon
Profession: R/
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ignorant sounds overpowered, reverse sounds extremely complicated, drifting sounds dumb, blur lasts too long as a run, Challenge sounds very stupid, and focus fire would freeze timer too long, chains duration is too long, all in all it sounds prepostrous
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Old Jul 20, 2006, 10:28 AM // 10:28   #3
Forge Runner
 
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Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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bah, stop the sci-fi! this is medival fantasy
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